Introduction

You'll be creating text using gui objects as frames, like this:

local TextPlus = require(path.to.TextPlus)

local frame = path.to.frame

TextPlus.Create(
	frame, -- Parent and boundary.
	"This text is awesome!", -- Text.
)

The frame can be any gui object.

The text will be wrapped inside of the frame.

Supported GUI roots are:

  • ScreenGui

  • SurfaceGui

You can get the current text of a frame at any time like this:

TextPlus.GetText(frame)

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