Introduction
You'll be creating text using gui objects as frames, like this:
local TextPlus = require(path.to.TextPlus)
local frame = path.to.frame
TextPlus.Create(
frame, -- Parent and boundary.
"This text is awesome!", -- Text.
)
The text will be wrapped inside of the frame.
Supported GUI roots are:
ScreenGui
SurfaceGui
Content recognized as apart of the rendered text, including folders, will be cleared upon render. No additional folders or TextLabels/ImageLabels should be created within the text frame. Nor should any descendants of the text's folders and labels be created.
You can get the current text of a frame at any time like this:
TextPlus.GetText(frame)
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